this is, to me, the toughest & crucial part of the entire game making process. you must determine who will play the games, how they will like it, what will be the objectives, what will be the player strategy & so on. lets start it.
first of all, here i decided that it would be a fishing game. so, naturally, it would be a fish cathing contest. the question was, how? will there be many other players with whom i did have to catch fish so that the one catching the most fishes win?
i decided not to do that, because it would be harder to make the application. rather, i took a simple strategy. every player would be given one minute each, fishes will be running through the water...now go ahead & catch as many fish as you can. every successful catch will make the score high, & finally after one minute the game finishes & the score is shown. simple is not it?
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