Hi,
There is actually quite alot that goes into a project like that. Flash allows for many ways to accomplish the same goal. The method you mentioned of using buttons will work but will take some testing to achieve successfully. Another option is to use purely actionscript for the loading and motions. Here is a function to explore that can control the position of a movieclip based on mouse position on the screen. Speed is adjusted accordingly.....
Frame 1 main timeline...
Code:
function accelScroller(myTarget) {
myMiddle = Stage.width/2;
this.onEnterFrame = function() {
moveDist = myMiddle-_root._xmouse;
myTarget._x += moveDist/10;
if (myTarget._x>Stage.width) {
myTarget._x = 0;
} else if (myTarget._x<0) {
myTarget._x = Stage.width;
}
}
}
accelScroller(mcInstanceName);
Another necessary method to explore will be the loadMovie command. You can use this method to load a .swf movie or a non progressive .jpg image at runtime.
hope it helps
NTD
A mind once stretched by a new idea never regains its original dimensions.
- Oliver Wendell Holmes
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