I have been trying to find a way to control the level of audio objects within a 3D environment working in Actionscript 2. I have managed to do this by using a script translating the distance of each object in relation to the position of the camera but only for the Z axis. I would like to combine this with X and also possibly the Y axis, so that audio objects are at their loudest when they are close and in the middle of the screen.
Any help would be of great assistance.
Thanks
Paul
PFL-UK




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