Hello All,
I've been trying to create buttons which hold their "clicked" state until another button is clicked. The buttons are created with movies with three states and the script I'm using so far is
on (rollOver) {
gotoAndStop(2);
}
on (rollOut) {
gotoAndStop(1);
}
on (release) {
gotoAndStop(3);
}
on the level just above the Movie, that is, on the main Timeline.
What I can't seem to figure out is how to keep the "release" state until another button is clicked. Is there a way to "turn off" the rollOut state after the release state is activated? I've tried using break; but it doesn't do anything.
Also, the buttons move around the stage periodically and are each unique.
Thankyou!




Bookmarks